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 souleye releases a lil chip
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SoulEye
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Joined: 31 Jan 2004
Location: Helsingborg, Sweden!
PostPosted: Mon Feb 06 2006 00:16    
souleye releases a lil chip
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http://souleye.madtracker.net/souleye%20-%20blocker%20one.mp3

well uh... no comment Smile


http://www.souleye.se
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rocko
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Joined: 24 Jan 2006
PostPosted: Mon Feb 06 2006 04:43    
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Sweet.... This floats my boat, all the way back to the 80's. Twisted Evil Gonna check out the rest of your tunes next time I get on cable.
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rocko
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Joined: 24 Jan 2006
PostPosted: Tue Feb 07 2006 03:50    
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/me is listening to Pineforest Battle

Dude you would've made a good NES composer back in the day :)

Keep 'em coming!
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Franklin van Uden
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Joined: 26 Apr 2005
Location: The Netherlands
PostPosted: Tue Feb 07 2006 20:31    
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Cool and happy tune...
Makes me feel programminga fancy demo around it, in 6510, with cool scrolls, raster routines and sprites Smile


Music ... is endless ... Work in progress ...

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SoulEye
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Joined: 31 Jan 2004
Location: Helsingborg, Sweden!
PostPosted: Wed Feb 08 2006 02:37    
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Nectarine has a feature on a demomaker for pc... getting all those oldschool effects and scrolls without typing a single line of code..... erhm.... Have I already told you that?


http://www.souleye.se
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MagnarTBL
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Joined: 18 Jan 2005
Location: Ronneby, Sweden
PostPosted: Wed Feb 08 2006 19:20    
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Hehe, typing it is the fun part!

sei
lda #$81
sta $d01a
lda #$7f
sta $dc0d (a bit unsure on that one Smile
lda #$1b
sta $d011
lda #<int
sta $0314
lda #>int
sta $0315
cli
rts
int:
inc $d019
lda #$20
sta $d012
lda #$06
sta $d020
sta $d021
lda #$22
sta $d012
lda #$0e
sta $d020
sta $d021
lda #$24
sta $d012
lda #$03
sta $d020
sta $d021
lda #$26
sta $d012
lda #$01
sta $d020
sta $d021
lda #$28
sta $d012
lda #$03
sta $d020
sta $d021
lda #$2a
sta $d012
lda #$0e
sta $d020
sta $d021
lda #$2c
sta $d012
lda #$06
sta $d020
sta $d021
lda #$2e
sta $d012
lda #$00
sta $d020
sta $d021
jmp $ea31

Try this on a commodore64, and i am pretty sure you got a cursor blinking with a nice blue rasterbar in the upper part of the screen going through the whole screen. Smile

/M - still kinda screwed up in his head with too many hours infront of the c64 in his youth!
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Franklin van Uden
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Joined: 26 Apr 2005
Location: The Netherlands
PostPosted: Wed Feb 08 2006 22:38    
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@ souleye , a demomaker without code is a bit lame though Razz
Laughing

*= $0900
LDY #$00
MAIN LDX #$00
LDA #$FE
RASTER CMP $D012
BNE RASTER
MOVELOOP LDA $0401,X
STA $0400,X
INX
CPX #$27
BNE MOVELOOP
LDA $A1FF,Y
STA $0427
INY
JMP MAIN

I have the same problem, brainwashed by the c-64 code Wink


Music ... is endless ... Work in progress ...

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SoulEye
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Joined: 31 Jan 2004
Location: Helsingborg, Sweden!
PostPosted: Thu Feb 09 2006 07:13    
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Oh my! Smile


http://www.souleye.se
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MagnarTBL
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Joined: 18 Jan 2005
Location: Ronneby, Sweden
PostPosted: Thu Feb 09 2006 09:48    
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Franklin van Uden wrote:
@ souleye , a demomaker without code is a bit lame though Razz
Laughing

*= $0900
LDY #$00
MAIN LDX #$00
LDA #$FE
RASTER CMP $D012
BNE RASTER
MOVELOOP LDA $0401,X
STA $0400,X
INX
CPX #$27
BNE MOVELOOP
LDA $A1FF,Y
STA $0427
INY
JMP MAIN

I have the same problem, brainwashed by the c-64 code Wink


Very clever little scroller this! Not in a interrupt routine, but it works since you wait for the vertical blank. You should have included a 8-pixels stepping within $d016 to make it go smooth tho. Smile

/M
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SoulEye
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Joined: 31 Jan 2004
Location: Helsingborg, Sweden!
PostPosted: Thu Feb 09 2006 12:34    
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I've created a monster!


http://www.souleye.se
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MagnarTBL
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Joined: 18 Jan 2005
Location: Ronneby, Sweden
PostPosted: Thu Feb 09 2006 13:27    
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Hehe, if you only knew....! This is only the begining! Very Happy
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Franklin van Uden
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Joined: 26 Apr 2005
Location: The Netherlands
PostPosted: Thu Feb 09 2006 15:01    
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Quote:


Very clever little scroller this! Not in a interrupt routine, but it works since you wait for the vertical blank. You should have included a 8-pixels stepping within $d016 to make it go smooth tho. Smile

/M


LOL, just a quicky by head , nothing fancy ey Wink .... It's been such a long time ago haha .. I could have used the 0314 0315 ea31 ... and ofcorz the d016 for smooth scrolling instead of stepping 8 pixels Wink, but the stepping makes it even more oldschool anyways Very Happy

@ Soul , yes u did , u've created monsters Twisted Evil


Music ... is endless ... Work in progress ...

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binärpilot
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Joined: 27 Aug 2004
PostPosted: Sun Feb 12 2006 21:42    
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SoulEye, the king of vibrato. We salute you. You flaming homosexual.


Fucking awesome music for ninjas in space and shit
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binärpilot
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Joined: 27 Aug 2004
PostPosted: Sun Feb 12 2006 21:52    
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I think I've had this track on repeat for like 15 minutes now. It just keeps getting better.


Fucking awesome music for ninjas in space and shit
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D Vibe
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Joined: 04 May 2003
Location: Sweden
PostPosted: Sun Feb 12 2006 22:45    
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This sounds more like Nintendo than C64 Smile

Chiptoons rules!

Nice one, Souly! =)


https://www.dvibe.se
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