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 VST plays on deactivated Channels when using FT2 ED-Command
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meikom
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Joined: 20 Aug 2004
Location: Germany
PostPosted: Mon Jul 07 2008 12:34    
VST plays on deactivated Channels when using FT2 ED-Command
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VST plays on deactivated Channels when using FT2 ED-Command.

Reproduction:
- VST GTG DPC 3 on Channel 15
- Notes in Channels 0-4
- Deactivate Channel 1-4
- Notes with FT2 ED-Command play in Channels 1-4
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Martin
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Joined: 05 May 2003
Location: Norway
PostPosted: Mon Jul 07 2008 13:59    
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Not sure I understand correctly but many commands that work for samples does not work with VST input...


~ http://martin.madtracker.net ~
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D Vibe
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Joined: 04 May 2003
Location: Sweden
PostPosted: Tue Jul 08 2008 09:47    
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Hmm! You mean that if you mute one channel, and use the EDx effect (that is the delay effect) on a note on that muted channel; those will play a VST instrument on a active channel?

Strange indeed!

Did you try Madtracker's own delay effect (9Dxxyy), to see if that one cause the same bug?
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meikom
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Joined: 20 Aug 2004
Location: Germany
PostPosted: Tue Jul 15 2008 14:27    
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D Vibe wrote:
Hmm! You mean that if you mute one channel, and use the EDx effect (that is the delay effect) on a note on that muted channel; those will play a VST instrument on a active channel?

Strange indeed!

Did you try Madtracker's own delay effect (9Dxxyy), to see if that one cause the same bug?


Right. The note is played on the VST assigned Channel 15, although the note's channels are deactivated. It's the same with 9Dxxyy Command.

Example MT2 can be downloaded here: http://www.skymemic.com/DARK_FRiDAY.mt2


Last edited by meikom on Thu Jul 31 2008 15:18; edited 1 time in total
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SX001
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Joined: 22 Sep 2006
PostPosted: Fri Jul 18 2008 05:51    
Re: VST plays on deactivated Channels when using FT2 ED-Comm
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welcome, and the same bug is also when using MIDI hardware synths.
Thats why I dont use that ED-command.
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