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LeeDH
User
Joined: 12 Nov 2004
Location: Chesterfield UK
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Posted: Fri Nov 12 2004 18:10 Another newbie question |
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Greetings all.
I'm unfortunately totally new to Tracking and also one of those people who hates instruction manuals and just wants
to dive straight in so appologies if this is an easy question!
When a note is played, the next note along (in the same block) totally cuts of the previous note so it sounds sort of dit-dit-dit instead of smooth flowing (still with me? )
In other words, how can I stop notes from being cut-off by the next note so that the previous note can sustain/delay?
Phew
Hope you can help.
Lee |
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Inge
Man-At-Arms

Joined: 04 May 2003
Location: Nieuw Lekkerland @ Holland
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Posted: Fri Nov 12 2004 18:33
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From the helpfile inside MadTracker (I'll do the digging for you, don't worry ):
In the instrument window (double click on the instrument in the instrument browser that is located top-right), the following can be done:
New Note Actions (NNAs)
New Note Actions enables you to define an instrument behaviour when a new note arrive in its track. Usually, when a new note arrives while a sound is already playing on the same track, the note cuts this sound. With NNAs, you can change this behaviour.
If you set the NNA to Continue, the past note(s) will continue playing in the same track but in another polyphony channel.
Note off makes past notes behave as if there were a Key off note (). See Envelopes.
Fadeout makes past notes to fade according to their instrument fadeout value.
Note cut is the default behaviour.
Duplicate Check Actions (DCAs)
When a new note arrives, this function checks whether there is a duplicate in the polyphony channels of the current track and makes an action.
Duplicate Check Type
Disabled does not check anything.
Note checks whether there are other same notes playing.
Sample checks whether the same sample is playing.
Instrument checks whether the same instrument is playing.
Duplicate Check Action
The actions are the same than with the NNAs.
Hope this helps,
Inge copy-paste Janse |
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