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"kobus" by kobus

kobus

by kobus

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Inge
Originality: 1/10Technical: 2/10
Theme: 1/10Quality: 4/10
Arrangement: 1/10Global: 2/10

Genre: trance / early hardcore & rave

The entire track seems to consist of a 909 and a sawsynth. The approach is extremely mid 90's, since back then it was also acceptable to focus more on melodies than on production. Sadly, kobus lacks any hooks to get or keep me interested. Even worse is the fact that the tune continues for more than ten minutes without any apparent reason to do so. Each minute or so the sawsynth is used for a new melody, making it into a rhapsody of potential-lacking ideas. More an experiment or sketch book than a track.
Sunbuster
Originality: 2/10Technical: 3/10
Theme: 1/10Quality: 2/10
Arrangement: 2/10Global: 2/10

Hardtrance might be a good genre to put this into. Or an attempt at psy-trance maybe?

I'll pull out the bad parts first. Clocking in at 10:24, it's too long. Or maybe it's a sneaky way of getting two songs into the competition. I can't quite tell, because at 5:50 about there is a pause long enough to say "this is a new track", but the stuff that follows is close enough to the stuff before that it could be the same song. Either way there simply isn't enough material or variation to the material to warrant the 10+ mins it runs. Either using the first part only or the second part only (my preference) would have raised the points a couple of notches in the ears of this judge.

The track features a basic kick-hihats pattern, not much variation once it's all up and running. The snare has a good punch here though, can't say anything else.

The song suffers a bit from bad samples and bad choices in samples, which makes the whole track sound a bit lo-fi. The tarzan scream is one I rember using in one of my first tracks back in 1993 or something, and the fidelity is accordingly.

The artist often tries to spice things up with these vocal samples, but to be honest in my ears they destroy a lot of the track's potential.

In the end, well... no. I guess there is some potential in there somewhere, but you as the artists seriously need to figure out something that would make the track interesting. And just because a lot of tracks in this genre often sniff at the 10 minute marker, it doesn't mean you have the material to cover that time. So if you, like I when I was a newbie at this, make tracks stretch in order to cross some magic timelimit, do yourself and your listeners a favour and stop right away. Like I said, the second part was better and more interesting than the first part, so stick to that direction.
TNK / ATK project
Originality: 5/10Technical: 7/10
Theme: 5/10Quality: 6/10
Arrangement: 7/10Global: 6/10

Originality: 5/10 <--- Thanks, Tarzan :-)
Theme: 5/10
Arrangement: 7/10
Technical: 7/10
Quality: 6/10
Global: 6/10

Basic trance music. Every aspect of an average trance production is here. Repetitive drums & melodies, snare rolls, weird samples (Tarzan),... Making it an average production. It's not bad but it's not the song that would drive me on the dancefloor under a certain level of decibels (and as I don't want to destroy my ears by reviewing with my headphones...)

The good points :
This guy knows how to make trance music.

The weak points :
The samples & overall production, while not bad, could be more impressive.
Great trancers never loop totally : there's always an aspect that evolves here and there (filter cutoff, resonance...)
Some more original synthleads could have made this piece way better (P8 & Synth1 are awesome for that kind of sounds)
Add some more power to the whole stuff. Don't let the floor wait, it must be caught from the 1st seconds on !

An average entry...

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