Martin
Registered User

Joined: 05 May 2003
Location: Norway
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Posted: Wed Aug 10 2005 21:00 Idea for a VSTe |
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Hi all
I have an idea for a VSTe that I would like to see. Basicly its a the same interface as Cyanide, or similar to the madtracker equalizer.
You would move one point to (at first) controll poth panning and volume. This way it would be much easier to find the perfekt balance for the sound in the sound image. Also it would be much easier to apply shift of the volume and panning from automation.
If it is at all possible I would want it to also be controlling reverb, filter and perhaps even some distortion.
It would work so that you would move the cursor in the "room"... If the sound was put in the rear left corner the VST should:
-cut almost all volume
-pan all the way to the left
-add max reverb
-cut high freq.
if you put it up front to the right the VST should:
- max volume
- pan all the way to the right
- play without or very little reverb
- boost high freq a bit
- add a little distortion
Hopefully you will see a sketch of what I am thinking of below... (if not hopefully Inge will make it happen )
My problem is that I know nothing about programming - so I am hoping someone likes the idea enough to actually do it. I will of course assist in any way possible: graphics, reserarch etc.
Would be nice to hear your feedback - or if you would like to add your own ideas. The simpler the better!
Martin |
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Walter Vos
Registered User

Joined: 04 May 2003
Location: Groningen, The Netherlands
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Posted: Wed Aug 10 2005 22:56
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well yeah... stereo simulator. i'd love that too.
btw... for that, if you put a sound all the way to the left, that doesn't mean the volume is almost completely cut on the right (if the sound isn't too far away), it means in the right channel there should be less high frequencies, a little less volume, and the right channel should be slightly out of phase (the sound should arrive a little later). the distance from the sound to you (and the dimensions of the room (and a whole lot more of the room specifications)) should control the amount of reverb and the level. i'm gonna do some math/physics calculations on this btw, make some formulas. in case somebody here can program it. |
what is hip?
www.waltervos.nl |
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Martin
Registered User

Joined: 05 May 2003
Location: Norway
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Posted: Wed Aug 10 2005 23:03
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Walter Vos wrote: |
i'm gonna do some math/physics calculations on this btw, make some formulas. in case somebody here can program it.
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Cool! |
~ http://martin.madtracker.net ~ |
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Martin
Registered User

Joined: 05 May 2003
Location: Norway
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Posted: Fri Aug 12 2005 17:03
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Ok, you know how some projects just never gets done... well this is certainly not the case for this one. Atleast it has gotten a flying start. I`we got a working prealpha version ready. And I`ll put it online later if anyone is interested in checking it out.
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~ http://martin.madtracker.net ~ |
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Inge
Man-At-Arms

Joined: 04 May 2003
Location: Nieuw Lekkerland @ Holland
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Posted: Fri Aug 12 2005 17:20
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Martin wrote: |
Ok, you know how some projects just never gets done... well this is certainly not the case for this one. Atleast it has gotten a flying start. I`we got a working prealpha version ready. And I`ll put it online later if anyone is interested in checking it out.
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You make your own vst's? |
Care for a game of Monopoly? |
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Martin
Registered User

Joined: 05 May 2003
Location: Norway
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Posted: Fri Aug 12 2005 19:08
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well, yes. But its all because of the SynthEdit. I know nothing of coding, but it is not needed. After two days of toying with the program I made a very simple VSTe.
It seems that most of the free synths most of us are using are made with SynthEdit. So it is possible to make pretty good stuff. Its really is great fun. |
~ http://martin.madtracker.net ~ |
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Inge
Man-At-Arms

Joined: 04 May 2003
Location: Nieuw Lekkerland @ Holland
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Posted: Fri Aug 12 2005 20:28
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Martin wrote: |
well, yes. But its all because of the SynthEdit. I know nothing of coding, but it is not needed. After two days of toying with the program I made a very simple VSTe.
It seems that most of the free synths most of us are using are made with SynthEdit. So it is possible to make pretty good stuff. Its really is great fun.
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Great! Can you post the proper url in this thread of the image that displays the concept of the vst?
I'll be happy to beta-test the thing, and I guess that I'm not alone here.
Inge |
Care for a game of Monopoly? |
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Martin
Registered User

Joined: 05 May 2003
Location: Norway
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Posted: Fri Aug 12 2005 20:56 Its up! |
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ok, it up. But please dont expect much - I`m mainly putting it online to see if it actually works on other computers than my own. Also it doesnt really do much...
You can download it a martin.madtracker.net , the .rar filesize is 600Kb
Here is what my extensive PR departement says:
Presence VSTe:
The idea is that it can come in handy if you quickly want to try different volumes and pan settings for your sound before you hard code it or set the volume or pan of the instrument. Nothing new really - just a tiny bit easier perhaps.
Hope it works  |
~ http://martin.madtracker.net ~ |
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Inge
Man-At-Arms

Joined: 04 May 2003
Location: Nieuw Lekkerland @ Holland
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Posted: Fri Aug 12 2005 21:25
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It works!
Now, some early feedback:
1: why is the vu meter for left on the right side of the interface (and vice versa)?
2: please define the name of the vst in synthedit. The name is now container, which is the default name, and completely messes up my vst organisation inside madtracker. |
Care for a game of Monopoly? |
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Martin
Registered User

Joined: 05 May 2003
Location: Norway
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Posted: Fri Aug 12 2005 21:33
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Inge wrote: |
It works!
Now, some early feedback:
1: why is the vu meter for left on the right side of the interface (and vice versa)?
2: please define the name of the vst in synthedit. The name is now container, which is the default name, and completely messes up my vst organisation inside madtracker.
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Hehe, ok for now it is enough that it works. The vumeters is a srew up, I didnt even notice. The container is because it is the shareware version of SynthEdit.
Thanks for testing it!  |
~ http://martin.madtracker.net ~ |
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Martin
Registered User

Joined: 05 May 2003
Location: Norway
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Posted: Sun Aug 14 2005 17:50 Presence |
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ok, still trying to develop a decent VSTe. Im calling it Presence, and it is supposed to be a simple way of finding the right spot for your sound.
As it is now I have come up with two versions, one mono (Presence), and one which controls stereo samples (Stereo Presence)
The difference is that the Stereo one has two sets of controls.(image below) You can controll both channels of a stereo sample (or VSti) independtly. i.e you can but alot of reverb on the left side, and nothing on the right side. Problem is that all the knops make it less easy to use, allthough more powerfull. The "mono" treats the signal(s) in the same way - which makes it easier to use and allows for faster overall altereation of the sound.
questions:
Which one would you find the most interesting?
The VST includes Pan, reverb, loPass, Hipass - is there any other feature that you would want from such a plugin?
progress: Graphics are coming along. The VST works but has some anoying bugs: it doesnt respond well to "end note" and (coded) volume changes. Also it doesnt wake up if channel is switched of (it needs a litle nudge on one of the controls.) If anybody has experience, I`d appreciate any tips.
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~ http://martin.madtracker.net ~ |
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Sunbuster
Registered User
Joined: 05 May 2003
Location: Finland
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Posted: Sun Aug 14 2005 18:12
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Looks very interesting so far. I'd definetly want the stereo version, even if it means more knobs. If you could add a switch to toggle stereo/mono then it would be best of both worlds without having to release two plugin packs. But where is the "room" where you point'n'click to get the sound placement you want?  |
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Martin
Registered User

Joined: 05 May 2003
Location: Norway
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Posted: Sun Aug 14 2005 18:20
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Sunbuster wrote: |
But where is the "room" where you point'n'click to get the sound placement you want?
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ahh, you are talking about Presence version 2. No, I actually still want that idea - but i need an improved control (the actual room) in order to do it. It might happend. I have thought about a toggle between the two modes - but it makes the VST extra cpu demanding, which is a waste if people mostly want the faster version...
Thanks for the input! I appreciate it  |
~ http://martin.madtracker.net ~ |
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Sunbuster
Registered User
Joined: 05 May 2003
Location: Finland
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Posted: Sun Aug 14 2005 18:33
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I'd really try to strive for that control, because what you're about to do now (the way I see it at least) is you're making another ambience plugin a'la smart electronix (though granted, that one only works in mono on the input signal). Having the point'n'click room would be very usefull and would actually be a big improvement in the interface over other ambience/echo/signal placement plugins. |
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Martin
Registered User

Joined: 05 May 2003
Location: Norway
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Posted: Sun Aug 14 2005 18:46
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I certainly see your point, and I agree - the room is much more desirable. Ill try... |
~ http://martin.madtracker.net ~ |
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