Would you like sound input from outboard gear in mt2? |
yes |
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100% |
[ 5 ] |
no |
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0% |
[ 0 ] |
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Total Votes : 5 |
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Neon Vomit
User

Joined: 23 May 2004
Location: Amsterdam
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Posted: Mon Aug 15 2005 20:29 Soundcard in VST |
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Hi,
I have this vst that allows input from a soundcard into a vst host.
It could be usefull for madtracker so i can use outboard gear with low cpu consuming.
Madtracker crashes each time i try to load the vst...
Regards,
Emile
Vst:
http://www.drealm.info/SynthEdit/PLJ_SndIn.zip |
Nothing happend... |
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Martin
Registered User

Joined: 05 May 2003
Location: Norway
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Posted: Mon Aug 15 2005 21:54
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My guess is that this problem is related to the VST not Madtracker. However, if you a absolutely sure the VST works, you may want to try different audio settings for your soundcard within MT. This is only guessing on my part though... |
~ http://martin.madtracker.net ~ |
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Inge
Man-At-Arms

Joined: 04 May 2003
Location: Nieuw Lekkerland @ Holland
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Posted: Mon Aug 15 2005 22:13
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Here it doesn't make MT crash, but it does silence my entire system. The plugin automatically chooses an ASIO-device, and therefore muting the normal wave player. Choosing another device from within the plugin results in nothing; Winamp for instance simply does not want to play back anything anymore.
The plugin is an alpha, and - from what I can make from this experience - seems not to be bugfree at the moment. |
Care for a game of Monopoly? |
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Neon Vomit
User

Joined: 23 May 2004
Location: Amsterdam
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Posted: Thu Aug 18 2005 12:30
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Hi,
Thanks for the reply's.
I have tried the plug in using chainer as a standalone vst host.
The plug in works fine then.
When i open chainer in madtracker and try to open the vst plugin from within chainer it freezes as well.
The plug in works fine in most other vst hosts, so there must be a compatability issue somehow.
Is there anyway to find out what is causing this crash cq freeze? (It crashes when i open the plug-in directly in mt2)
It would be great to see asio or direct sound input working in mt2  |
Nothing happend... |
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